Overview

“What matters most is not the moment when the student uses the technology, but how that use promotes improvement in that student’s education.”– S. Ehrmann, Education Expert

John Dewey, Senior Educationist argues that “we need schools, artificial educational environments, because the young can no longer move around in the world of adults and thus learn spontaneously”. The typical patterns of knowledge acquisition are changing: lifelong learning becomes dominant, the sharp conceptual distinction between child and adult, a solely modern development, is blurred again, and formal institutions of education are gradually replaced by the virtual environment of open education.

Raptivity Referral Program

Raptivity®, an award-winning software for creating rapid e-Learning interactivities, allows educators to create interactive learning content easily.Raptivity allows you to quickly and easily create learning interactions such as games, simulations, brainteasers, interactive diagrams, crossword and more.. Raptivity comes with a library of pre-built templates that provide a way to quickly assemble an interaction or presentation segment and publish it to a Flash (.swf) format. Raptivity helps to create a stand-alone course. The interactions created using Raptivity can be integrated with other tools like Articulate and Captivate.

With Raptivity, you get:

  • World’s largest library of ready-to-customize interactivity templates
  • SCORM & AICC Compliance
  • Work seamlessly with PowerPoint®, any authoring tools, LMS and LCMS
  • Simple to use and do not require skills or knowledge of programming
  • Mobile support



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Raptivity’s presence in eLearning Africa 2011

Raptivity’s presence in eLearning Africa 2011

Raptivity attended the eLearning Africa 2011 conference at Dar es Salaam, Tanzania from May 25 to May 27.
Mr. Vinod Ganjoo was the representative & the speaker. He presented on rapid interactivity building on mobile & HTML5 in their seminar.

Topic: mLearning: Rapid Interactivity Approach